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Certification Viewer - PlanetSide 2

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For example: Harasser certs and weapons for VS, Skywhale.

Falcon19

Profile: 5428632316452581377
Server: Ceres | [Control] | [Map] | [Real-time Map]
Faction: VS
Rank: 21
Total playtime: 1 day 14 hours 56 minutes


2581Certification PointsSpent
125Certification PointsAvailable
2706Certification PointsTotal(awarded/earned/gifted: 1458)

Certifications

Galaxy0 of 74979 certs (0% unlocked) (0% of spent certs)

Galaxy: Passive SystemsUnlock passive, always-on Certifications for the Galaxy.
Galaxy: Utility Slot0 of 2630 certs (0% unlocked)
Unlock various gadgets for the Galaxy's Utility slot. Utility slot items can be equipped on the loadout screen.
Utility Slot0 of 2630 certs (0% unlocked)
Decoy Flares 0 of 1800 certs (0% unlocked)Activate to disrupt lock-on attempts and missiles tracking the vehicle for a duration.
Decoy Flares 1

Cost: 100 Certification Points
Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 35 seconds.
Decoy Flares 2

Cost: 200 Certification Points
Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 30 seconds.
Decoy Flares 3

Cost: 500 Certification Points
Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 27 seconds.
Decoy Flares 4

Cost: 1000 Certification Points
Activate to disrupt lock-on attempts and missiles tracking the vehicle for 8 seconds. Can be activated once every 25 seconds.
Fire Suppression System 0 of 830 certs (0% unlocked)When activated, the Fire Suppression System will repair damage for 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the fire.
Fire Suppression 1

Cost: 30 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 55 seconds.
Fire Suppression 2

Cost: 100 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 50 seconds.
Fire Suppression 3

Cost: 200 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 47 seconds.
Fire Suppression 4

Cost: 500 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 45 seconds.
Galaxy: Defense Slot0 of 7010 certs (0% unlocked)
Unlock defense slot Certifications to increase the Galaxy's survivability on the field. Defense slot items can be equipped on the loadout screen.
Defense Slot0 of 7010 certs (0% unlocked)
Composite Armor 0 of 630 certs (0% unlocked)Increases the total durability of the vehicle.
Composite Armor 1

Cost: 30 Certification Points
Increases the vehicle's total health pool by 7%.
Composite Armor 2

Cost: 50 Certification Points
Increases the vehicle's total health pool by 8%.
Composite Armor 3

Cost: 150 Certification Points
Increases the vehicle's total health pool by 9%.
Composite Armor 4

Cost: 400 Certification Points
Increases the vehicle's total health pool by 10%.
Proximity Repair System 0 of 2350 certs (0% unlocked)Ally aircraft and vehicles near the Galaxy are repaired over time.
Nanite Proximity Repair System 1

Cost: 100 Certification Points
Restores 25 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
Nanite Proximity Repair System 2

Cost: 150 Certification Points
Restores 50 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
Nanite Proximity Repair System 3

Cost: 200 Certification Points
Restores 75 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
Nanite Proximity Repair System 4

Cost: 400 Certification Points
Restores 100 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
Nanite Proximity Repair System 5

Cost: 500 Certification Points
Restores 125 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
Nanite Proximity Repair System 6

Cost: 1000 Certification Points
Restores 150 health per second to allied aircraft within 75 meters and allied ground vehicles within 50 meters, and does not affect the Galaxy itself.
Vehicle Ammo Dispenser 0 of 850 certs (0% unlocked)Supplies ammo to nearby ally aircraft and vehicles.
Vehicle Ammo Dispenser 1

Cost: 50 Certification Points
Resupplies ammo to all allied vehicles within 50 meters, and does not affect the Galaxy itself.
Vehicle Ammo Dispenser 2

Cost: 100 Certification Points
Resupplies ammo to all allied vehicles within 75 meters, and does not affect the Galaxy itself.
Vehicle Ammo Dispenser 3

Cost: 200 Certification Points
Resupplies ammo to all allied vehicles within 90 meters, and does not affect the Galaxy itself.
Vehicle Ammo Dispenser 4

Cost: 500 Certification Points
Resupplies ammo to all allied vehicles within 100 meters, and does not affect the Galaxy itself.
Nanite Auto Repair System 0 of 1000 certs (0% unlocked)Nanites repair damage over time as long as the vehicle has not taken damage within a few seconds.
Nanite Auto Repair System 1

Cost: 50 Certification Points
Nanites constantly repair damage over time at a rate of 3.57% every 5 seconds. Damage disables auto repair for 12 seconds.
Nanite Auto Repair System 2

Cost: 100 Certification Points
Next Rank: Repairs 3.93% every 5 seconds.
Nanite Auto Repair System 3

Cost: 150 Certification Points
Next Rank: Repairs 4.29% every 5 seconds.
Nanite Auto Repair System 4

Cost: 200 Certification Points
Next Rank: Repairs 4.64% every 5 seconds.
Nanite Auto Repair System 5

Cost: 500 Certification Points
Next Rank: Repairs 5% every 5 seconds.
Vehicle Stealth 0 of 1330 certs (0% unlocked)Stealth increases the time for seeking weapons to establish a lock and also reduces the range at which the vehicle will automatically appear to enemies via proximity or radar.
Vehicle Stealth 1

Cost: 30 Certification Points
Increases the time required for seeking weapons to establish a lock by 0.375 seconds, reduces the mini-map auto-detect range of the vehicle to 174 meters and reduces detection from enemy Engagement Radars by 100 meters.
Vehicle Stealth 2

Cost: 100 Certification Points
Increases the time required for seeking weapons to establish a lock by 0.75 seconds, reduces the mini-map auto-detect range of the vehicle to 116 meters and reduces detection from enemy Engagement Radars by 200 meters.
Vehicle Stealth 3

Cost: 200 Certification Points
Increases the time required for seeking weapons to establish a lock by 1.125 seconds, reduces the mini-map auto-detect range of the vehicle to 58 meters and reduces detection from enemy Engagement Radars by 300 meters.
Vehicle Stealth 4

Cost: 1000 Certification Points
Increases the time required for seeking weapons to establish a lock by 1.5 seconds, prevents the vehicle being auto detected on the mini-map and reduces detection from enemy Engagement Radars by 400 meters.
Lockon Jamming Field 0 of 850 certs (0% unlocked)Prevents lock-on weaponry from targeting nearby allied aircraft.
Lockon Jamming Field 1

Cost: 50 Certification Points
Prevents lock-on weaponry from targeting allied aircraft within 100 meters of the Galaxy, and does not affect the Galaxy itself.
Lockon Jamming Field 2

Cost: 100 Certification Points
Prevents lock-on weaponry from targeting allied aircraft within 125 meters of the Galaxy, and does not affect the Galaxy itself.
Lockon Jamming Field 3

Cost: 200 Certification Points
Prevents lock-on weaponry from targeting allied aircraft within 140 meters of the Galaxy, and does not affect the Galaxy itself.
Lockon Jamming Field 4

Cost: 500 Certification Points
Prevents lock-on weaponry from targeting allied aircraft within 150 meters of the Galaxy, and does not affect the Galaxy itself.
Galaxy: Performance Slot0 of 2100 certs (0% unlocked)
Unlock mobility boosting Certifications for the Galaxy's performance slot. Performance slot items can be equipped on the loadout screen.
Performance Slot0 of 2100 certs (0% unlocked)
Precision Drops Airframe 0 of 700 certs (0% unlocked)A streamlined airframe allows the Galaxy to perform more precise manuevers by improving its turn rate, roll rate, and airbrake power.
Precision Drops Airframe 1

Cost: 100 Certification Points
Improved brakes, turn, and roll.
Precision Drops Airframe 2

Cost: 200 Certification Points
Improved brakes, turn, and roll. (More effective than previous rank)
Precision Drops Airframe 3

Cost: 400 Certification Points
Improved brakes, turn, and roll. (More effective than previous rank)
High-G Airframe 0 of 700 certs (0% unlocked)A heavier airframe but stronger engine provides improved vertical thrust, pitch manueverability, and agility.
High-G Airframe 1

Cost: 100 Certification Points
Improved vertical thrust, pitch, and agility.
High-G Airframe 2

Cost: 200 Certification Points
Improved vertical thrust, pitch, and agility. (More effective than previous rank)
High-G Airframe 3

Cost: 400 Certification Points
Improved vertical thrust, pitch, and agility. (More effective than previous rank)
Racer High Speed Airframe 0 of 700 certs (0% unlocked)Improves the top speed and acceleration of the Galaxy.
Racer High Speed Airframe 1

Cost: 100 Certification Points
Improved speed and acceleration.
Racer High Speed Airframe 2

Cost: 200 Certification Points
Improved speed and acceleration. (More effective than previous rank)
Racer High Speed Airframe 3

Cost: 400 Certification Points
Improved speed and acceleration. (More effective than previous rank)
TOP WEAPON: M20 Drake0 of 6391 certs (0% unlocked)
The Drake is a 20mm heavy machine gun that is effective at damaging all targets. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 100 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 200 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 300 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 400 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 500 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 600 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 700 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 800 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 900 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 1000 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 6 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 9 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 12 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 15 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
TOP WEAPON: A30 Walker0 of 6391 certs (0% unlocked)
The A30 Walker is a heavy machine gun with soft point ammunition designed to be more effective against enemy aircraft. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 225 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 450 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 675 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 900 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 1125 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 1350 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 1575 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 1800 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 2025 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 2250 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 5 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 10 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 15 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 20 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
TAIL WEAPON: M20 Drake0 of 6391 certs (0% unlocked)
The Drake is a 20mm heavy machine gun that is effective at damaging all targets. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 100 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 200 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 300 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 400 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 500 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 600 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 700 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 800 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 900 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 1000 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 6 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 9 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 12 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 15 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
TAIL WEAPON: A30 Walker0 of 6391 certs (0% unlocked)
The A30 Walker is a heavy machine gun with soft point ammunition designed to be more effective against enemy aircraft. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 225 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 450 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 675 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 900 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 1125 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 1350 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 1575 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 1800 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 2025 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 2250 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 5 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 10 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 15 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 20 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
LEFT WEAPON: M20 Drake0 of 6391 certs (0% unlocked)
The Drake is a 20mm heavy machine gun that is effective at damaging all targets. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 100 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 200 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 300 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 400 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 500 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 600 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 700 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 800 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 900 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 1000 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 6 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 9 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 12 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 15 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
LEFT WEAPON: M60-A Bulldog0 of 6391 certs (0% unlocked)
The M60 Bulldog fires high explosive 60mm rounds with a large blast radius effective against infantry. Direct hits provides some damage to armor. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 6 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 12 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 18 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 24 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 30 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 36 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 42 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 48 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 54 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 60 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 1 round to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 2 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 3 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 4 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.15 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.45 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.6 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.75 second.
RIGHT WEAPON: M20 Drake0 of 6391 certs (0% unlocked)
The Drake is a 20mm heavy machine gun that is effective at damaging all targets. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 100 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 200 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 300 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 400 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 500 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 600 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 700 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 800 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 900 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 1000 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 6 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 9 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 12 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 15 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
RIGHT WEAPON: M60-A Bulldog0 of 6391 certs (0% unlocked)
The M60 Bulldog fires high explosive 60mm rounds with a large blast radius effective against infantry. Direct hits provides some damage to armor. All factions can use this weapon.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 6 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 12 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 18 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 24 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 30 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 36 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 42 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 48 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 54 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 60 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 1 round to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 2 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 3 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 4 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.15 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.45 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.6 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.75 second.
TOP WEAPON: Hyena Missile Launcher0 of 6391 certs (0% unlocked)
The Hyena fires short range anti-aircraft missiles that are dumb-fired, but will lock-on to enemy aircraft in close proximity. This weapon specializes in combating mobile enemy fighters.
Weapon Ammo0 of 2441 certs (0% unlocked)
Maximum Ammo Capacity 0 of 2441 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 8 missiles.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 16 missiles.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 24 missiles.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 32 missiles.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 40 missiles.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 48 missiles.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 56 missiles.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 64 missiles.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 72 missiles.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 80 missiles.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 1 missile to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 2 missiles to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 3 missiles to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 4 missiles to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
RIGHT WEAPON: Pelter Rocket Pod0 of 2860 certs (0% unlocked)
The Pelter Rocket Pod launches a barrage of unguided anti-armor rockets which have little explosive yield. All factions can use this weapon.
Weapon Ammo0 of 610 certs (0% unlocked)
Maximum Ammo Capacity 0 of 610 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 10.
Ammo Capacity 2

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 20.
Ammo Capacity 3

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 30.
Ammo Capacity 4

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 40.
Weapon Utility0 of 2250 certs (0% unlocked)
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
LEFT WEAPON: Pelter Rocket Pod0 of 2860 certs (0% unlocked)
The Pelter Rocket Pod launches a barrage of unguided anti-armor rockets which have little explosive yield. All factions can use this weapon.
Weapon Ammo0 of 610 certs (0% unlocked)
Maximum Ammo Capacity 0 of 610 certs (0% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 10.
Ammo Capacity 2

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 20.
Ammo Capacity 3

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 30.
Ammo Capacity 4

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 40.
Weapon Utility0 of 2250 certs (0% unlocked)
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.

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