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Certification Viewer - PlanetSide 2

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For example: Harasser certs and weapons for VS, Skywhale.

Falcon19

Profile: 5428632316452581377
Server: Ceres | [Control] | [Map] | [Real-time Map]
Faction: VS
Rank: 21
Total playtime: 1 day 14 hours 56 minutes


2581Certification PointsSpent
125Certification PointsAvailable
2706Certification PointsTotal(awarded/earned/gifted: 1458)

Certifications

Heavy Assault1377 of 34365 certs (2% unlocked) (53% of spent certs)

Universal: Utility Slot31 of 1631 certs (22% unlocked)
Unlock Certifications that apply to all non-MAX classes
First Aid Certifications31 of 1631 certs (22% unlocked)
Medical Kit 0 of 800 certs (0% unlocked)Grants access to a consumable medical kit that can be used to instantly restore the users health.
Medical Kit 1

Cost: 50 Certification Points
Grants access to a consumable medical kit that can be used to instantly restore the users health.
Medical Kit 2

Cost: 100 Certification Points
Increases the number of medical kits that can be carried to 2.
Medical Kit 3

Cost: 150 Certification Points
Increases the number of medical kits that can be carried to 3.
Medical Kit 4

Cost: 500 Certification Points
Increases the number of medical kits that can be carried to 4.
Restoration Kit 30 of 830 certs (25% unlocked)Grants access to a single-use Restoration Kit which regenerates health for 12 seconds.
Restoration Kit 1

Cost: 30 Certification Points
Grants access to a single-use Restoration Kit which regenerates health for 12 seconds.
Restoration Kit 2

Cost: 100 Certification Points
Increases the number of restoration kits that can be carried to 2.
Restoration Kit 3

Cost: 200 Certification Points
Increases the number of restoration kits that can be carried to 3.
Restoration Kit 4

Cost: 500 Certification Points
Increases the number of restoration kits that can be carried to 4.
Auxiliary Shield 1 of 1 certs (100% unlocked)Grants access to equipment that passively increases shield health.
Auxiliary Shield

Cost: 1 Certification Points
Advanced calibration systems passively increase your maximum shield health by 50.
Heavy Assault: Ability Slot0 of 4081 certs (6% unlocked)
Unlock and improve the Heavy Assault's shield abilities. Abilities can be equipped on the loadout screen.
Heavy Assault: Nanite Mesh Generators0 of 4081 certs (6% unlocked)
Adrenaline Shield 0 of 2250 certs (0% unlocked)Killing an enemy partially recharges the Adrenaline Shield's capacitor.
Adrenaline Shield 1

Cost: 150 Certification Points
Killing an enemy will recharge the Adrenaline Shield's capacitor by 31%.
Adrenaline Shield 2

Cost: 200 Certification Points
Killing an enemy will recharge the Adrenaline Shield's capacitor by 35%.
Adrenaline Shield 3

Cost: 400 Certification Points
Killing an enemy will recharge the Adrenaline Shield's capacitor by 38%.
Adrenaline Shield 4

Cost: 500 Certification Points
Killing an enemy will recharge the Adrenaline Shield's capacitor by 41%.
Adrenaline Shield 5

Cost: 1000 Certification Points
Killing an enemy will recharge the Adrenaline Shield's capacitor by 44%.
Nanite Mesh Generator 0 of 831 certs (16% unlocked)The NMG spontaneously creates a dense projectile-absorbing shield around the user. This shield absorbs a set amount of damage, and will need to recharge after stopping several projectiles.
Nanite Mesh Generator 1

Cost: 0 Certification Points
Generates a dense mesh of nanites around the soldier that decays slowly while active, and absorbs up to 450 damage before failing. Regenerates to full in 31 seconds.
Nanite Mesh Generator 2

Cost: 1 Certification Points
Reduces NMG's full recharge time to 28 seconds.
Nanite Mesh Generator 3

Cost: 30 Certification Points
Reduces NMG's full recharge time to 26 seconds.
Nanite Mesh Generator 4

Cost: 100 Certification Points
Reduces NMG's full recharge time to 24 seconds.
Nanite Mesh Generator 5

Cost: 200 Certification Points
Reduces NMG's full recharge time to 22 seconds.
Nanite Mesh Generator 6

Cost: 500 Certification Points
Reduces NMG's full recharge time to 20 seconds.
Resist Shield 0 of 1000 certs (0% unlocked)Generates a decaying shield of nanites around the soldier that mitigates 35% damage instead of preventing it. Damage taken does not cause this shield to drain more quickly. Lasts up to 9 seconds.
Resist Shield 1

Cost: 50 Certification Points
Generates a decaying shield of nanites around the soldier that mitigates 35% damage instead of preventing it. Damage taken does not cause this shield to drain more quickly. Lasts up to 9 seconds.
Resist Shield 2

Cost: 100 Certification Points
Improves the efficiency of the Nanite emitters, increasing the maximum duration the shield can remain active to 10.5 seconds.
Resist Shield 3

Cost: 150 Certification Points
Improves the efficiency of the Nanite emitters, increasing the maximum duration the shield can remain active to 12 seconds.
Resist Shield 4

Cost: 200 Certification Points
Improves the efficiency of the Nanite emitters, increasing the maximum duration the shield can remain active to 13.5 seconds.
Resist Shield 5

Cost: 500 Certification Points
Improves the efficiency of the Nanite emitters, increasing the maximum duration the shield can remain active to 15 seconds.
Heavy Assault: Suit Slot1241 of 5743 certs (25% unlocked)
Unlock enhancements for the Heavy Assault's suit slot. Suit Certifications can be equipped on the loadout screen.
Suit Modifications1241 of 5743 certs (25% unlocked)
Advanced Shield Capacitor 0 of 341 certs (0% unlocked)Increases the recharge rate of your personal shield.
Advanced Shield Capacitor 1

Cost: 1 Certification Points
Increases the speed at which your shields regenerate to full by 33%.
Advanced Shield Capacitor 2

Cost: 10 Certification Points
Increases the speed at which your shields regenerate to full by 38%.
Advanced Shield Capacitor 3

Cost: 30 Certification Points
Increases the speed at which your shields regenerate to full by 42%.
Advanced Shield Capacitor 4

Cost: 100 Certification Points
Increases the speed at which your shields regenerate to full by 45%.
Advanced Shield Capacitor 5

Cost: 200 Certification Points
Increases the speed at which your shields regenerate to full by 50%.
Ammunition Belt 0 of 550 certs (0% unlocked)Allows soldiers to carry additional magazines for both their primary and sidearm weapons
Ammunition Belt 1

Cost: 50 Certification Points
Grants access to the Ammunition Belt which allows soldiers to carry 1 additional magazine for both their primary and sidearm weapons.
Ammunition Belt 2

Cost: 500 Certification Points
Allows soldiers to carry 2 additional magazines for both their primary and sidearm weapons.
Flak Armor 0 of 1211 certs (0% unlocked)Flak Armor reduces the amount of damage taken from explosions.
Flak Armor 1

Cost: 1 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%.
Flak Armor 2

Cost: 10 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%, and infantry rockets by 20%.
Flak Armor 3

Cost: 50 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%; and infantry rockets and light anti-vehicle explosives by 20%.
Flak Armor 4

Cost: 150 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%; and infantry rockets, light anti-vehicle, and air-to-ground explosives by 20%.
Flak Armor 5

Cost: 1000 Certification Points
Reduces damage taken from frag grenades, common explosions, tank mines, and C4 by 50%; and infantry rockets, light anti-vehicle, and air-to-ground explosives by 20%.
Grenade Bandolier 0 of 750 certs (0% unlocked)Allows 1 additional grenade of any type to be carried.
Grenade Bandolier 1

Cost: 100 Certification Points
Allows 1 additional grenade of any type to be carried.
Grenade Bandolier 2

Cost: 150 Certification Points
Allows 2 additional grenades of any type to be carried.
Grenade Bandolier 3

Cost: 500 Certification Points
Allows 3 additional grenades of any type to be carried.
Munitions Pouch 30 of 1680 certs (25% unlocked)When equipped, grants access to a munitions pouch that is used to carry additional rockets.
Munitions Pouch 1

Cost: 30 Certification Points
Can carry an additional rocket of any type.
Munitions Pouch 2

Cost: 150 Certification Points
Can carry 2 additional rockets of any type.
Munitions Pouch 3

Cost: 500 Certification Points
Can carry 3 additional rockets of any type.
Munitions Pouch 4

Cost: 1000 Certification Points
Can carry 4 additional rockets of any type.
Nanoweave Armor 1211 of 1211 certs (100% unlocked)Reduces damage taken from non-explosive projectiles.
Nanoweave Armor 1

Cost: 1 Certification Points
Reduces damage taken from small arms by 20%.
Nanoweave Armor 2

Cost: 10 Certification Points
Reduces damage taken from small arms and heavy machine guns by 20%.
Nanoweave Armor 3

Cost: 50 Certification Points
Reduces damage taken from small arms, heavy machine guns, and gatling guns by 20%.
Nanoweave Armor 4

Cost: 150 Certification Points
Reduces damage taken from small arms, and heavy machine guns, gatling guns, aircraft noseguns, and anti-aircraft machineguns by 20%.
Nanoweave Armor 5

Cost: 1000 Certification Points
Reduces damage taken from small arms, and heavy machine guns, gatling guns, aircraft machineguns, anti-aircraft machineguns, and anti-materiel rifles by 20%.
Heavy Assault: Grenade Slot0 of 850 certs (0% unlocked)
Unlock specialized grenades for the Heavy Assault. Grenades can be equipped on the loadout screen.
Grenades0 of 850 certs (0% unlocked)
Anti Vehicle Grenade 0 of 100 certs (0% unlocked)Anti-Vehicle Grenades can stick to and damage vehicles and MAX units, but are less harmful to standard infantry.

3 second fuse.
Anti-Vehicle Grenade

Cost: 100 Certification Points
Increased damage against vehicles and MAX units and will stick to them.
Flash Grenade 0 of 200 certs (0% unlocked)Upon detonation, the Flash Grenade will temporarily blind, deafen, and reduce the accuracy of infantry within its blast radius, making it perfect for breaching crowded rooms.

3 second fuse.
Flash Grenade

Cost: 200 Certification Points
Upon detonation, the Flash Grenade will temporarily blind, deafen, and reduce the accuracy of infantry within its blast radius, making it perfect for breaching crowded rooms.

3 second fuse.
Decoy Grenade 0 of 150 certs (0% unlocked)This grenade simulates the sound of weapons fire, projects a false radar signature to enemies and will also distract automated anti-infantry turrets.

Lasts for 8 seconds.
Decoy Grenade

Cost: 150 Certification Points
Grants access to grenades which simulate the sound of weapons fire, project false radar signatures, and fool automated anti-infantry turrets.
Concussion Grenade 0 of 200 certs (0% unlocked)Slows and disorients enemies within its blast radius
Concussion Grenade

Cost: 200 Certification Points
Slows and disorients enemies within its blast radius.
Smoke Grenade 0 of 200 certs (0% unlocked)Smoke Grenades can cause chaos and provide temporary cover to move through firefights
Smoke Grenade

Cost: 200 Certification Points
Allows Light Assault to use Smoke Grenades.
Heavy Assault: Utility Slot0 of 1200 certs (0% unlocked)
Unlock consumable items for the Heavy Assault's utility slot. Utility items can be equipped on the loadout screen.
Remote Detonated0 of 1200 certs (0% unlocked)
C-4 (explosives) 0 of 700 certs (0% unlocked)C-4 Explosives are capable of incredible damage to infantry and vehicles alike.
C-4 (explosives) 1

Cost: 200 Certification Points
C-4 Explosives are capable of incredible damage to infantry and vehicles alike.
C-4 (explosives) 2

Cost: 500 Certification Points
Increases total C-4 capacity by 1.
Reserve Hardlight Barrier 0 of 500 certs (0% unlocked)Deploys a chest-high hardlight barrier which protects from incoming fire until it expires or is destroyed. Only one barricade may be active at a time.
Reserve Hardlight Barrier

Cost: 500 Certification Points
Deploys a chest-high hardlight barrier which protects from incoming fire until it expires or is destroyed. Only one barricade may be active at a time.
Primary: LMG: Orion VS545 of 630 certs (9% unlocked)
The Orion VS54 is the standard issue LMG for Vanu Heavy Assault soldiers. Its lightweight construction allows for more accurate hip fire and stability when on the move when compared to most weapons in its class. VS use only.
Barrel Attachments0 of 200 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics5 of 130 certs (16% unlocked)
V3 Holo (3.4x) 0 of 5 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 5 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 5 of 5 certs (100% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 5 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: LMG: VX29 Polaris0 of 740 certs (0% unlocked)
Embedded recoil dampeners along the barrel of the Polaris allow it to remain accurate when firing from the hip. VS use only.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 200 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 240 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
Angled Grip

Cost: 30 Certification Points
Increases aimed accuracy when moving.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: LMG: Pulsar LSW0 of 810 certs (0% unlocked)
The Pulsar Light Support Weapon (LSW) is a Pulsar variant with a high capacity battery and heavier barrel. Its reputation as a highly versatile weapon makes it a popular choice for missions where anything can happen. VS use only.
Barrel Attachments0 of 200 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 400 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Extended Magazine 0 of 100 certs (0% unlocked)Doubles the amount of ammunition in each magazine.
Extended Magazine

Cost: 100 Certification Points
Doubles the amount of ammunition in each magazine.
Primary: LMG: SVA-880 of 840 certs (0% unlocked)
The SVA-88's overclocked discharge coil allows it to fire plasma at a higher velocity than most weapons in its class. When firing at long distances, the user will need to lead targets much less than usual. VS use only.
Ammo0 of 100 certs (0% unlocked)
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 200 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Optics0 of 240 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x Trigon-6 scope.
Rail0 of 300 certs (0% unlocked)
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: LMG: Flare VE60 of 1140 certs (0% unlocked)
Vanu Esamir's AdvWep labs designed the heavy-hitting Flare VE6 to pack the most punch per shot. In the hands of an experience marksman, the Flare can wreak havoc on enemy infantry at close to medium ranges. VS use only.
Ammo0 of 200 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 240 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x Trigon-6 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 400 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Extended Magazine 0 of 100 certs (0% unlocked)Doubles the amount of ammunition in each magazine.
Extended Magazine

Cost: 100 Certification Points
Doubles the amount of ammunition in each magazine.
Primary: LMG: Ursa0 of 1040 certs (0% unlocked)
The Ursa features manageable recoil and a high velocity projectile, making it extremely effective at ranges beyond that of other LMGs. VS use only.
Ammo0 of 100 certs (0% unlocked)
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Optics0 of 240 certs (0% unlocked)
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
Angled Grip

Cost: 30 Certification Points
Increases aimed accuracy when moving.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
Rail0 of 400 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Doubles the amount of ammunition in each magazine.
Extended Magazine

Cost: 100 Certification Points
Doubles the amount of ammunition in each magazine.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Primary: LMG: NS-15M0 of 1010 certs (0% unlocked)
Built off of the NS-11, the NS-15M1 is an accurate, magazine-fed LMG that performs well in most combat situations. The M1 was accidentally manufactured with a deep black paint, making it somewhat of a collectors item on Auraxis.
Ammo0 of 200 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
HDS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x HDS scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
DMO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x DMO scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
ACS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x ACS scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
TMS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TMS scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
RTA Reflex Sight (1x) 0 of 30 certs (0% unlocked)The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
RTA Reflex Sight (1x)

Cost: 30 Certification Points
Allows use of the close range 1x RTA sight.
MH2 Reflex Sight (2x) 0 of 30 certs (0% unlocked)The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
MH2 Reflex Sight (2x)

Cost: 30 Certification Points
Allows use of the close range 2x MH2 sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: LMG: NS-15M Platinum0 of 1010 certs (0% unlocked)
Built off of the NS-11, the NS-15M1 is an accurate, magazine-fed LMG that performs well in most combat situations. The M1 was accidentally manufactured with a deep black paint, making it somewhat of a collectors item on Auraxis.
Ammo0 of 200 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
HDS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x HDS scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
DMO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x DMO scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
ACS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x ACS scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
TMS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TMS scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
RTA Reflex Sight (1x) 0 of 30 certs (0% unlocked)The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
RTA Reflex Sight (1x)

Cost: 30 Certification Points
Allows use of the close range 1x RTA sight.
MH2 Reflex Sight (2x) 0 of 30 certs (0% unlocked)The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
MH2 Reflex Sight (2x)

Cost: 30 Certification Points
Allows use of the close range 2x MH2 sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Shotgun: Nova0 of 680 certs (0% unlocked)
Manufactured with an energy-efficient discharge coil, the high capacity Nova is capable of extended fire before needing to change power cores. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 180 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 400 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 4.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 4.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: Shotgun: Thanatos VE700 of 710 certs (0% unlocked)
The Thanatos VE70's lethality in close quarters makes it a frightening opponent in urban combat scenarios. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 400 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 4.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 4.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: Shotgun: Pandora VX250 of 710 certs (0% unlocked)
The Pandora VX25 automatic plasma shotgun is capable of rapidly eliminating opponents in close quarters. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 400 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 4.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 4.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: Shotgun: Phobos VX860 of 580 certs (0% unlocked)
Utilizing an energy efficient power core interface, the experimental Phobos VX86 is able to provide sustained fire before needing a new battery. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 180 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 2.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 2.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Shotgun: Deimos VA290 of 580 certs (0% unlocked)
The Deimos VA29 is one of Vanu Amerish's most popular shotguns. Its high damage energy shells mow through enemy soldiers at a frightening pace. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 180 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 2.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 2.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
AF-4A BanditLiberty Arsenal's flagship pump shotgun, the LA39 Bruiser is designed to inflict massive damage on infantry targets. NC use only.
NS Baron G5Nanite Systems' first attempts into close-range weaponry resulted in the powerful Baron G5. The tube fed Baron is able to put down targets at longer ranges than typical shotguns thanks to its narrow choke.
NS Baron G5GNanite Systems' first attempts into close-range weaponry resulted in the powerful Baron G5. The tube fed Baron is able to put down targets at longer ranges than typical shotguns thanks to its narrow choke.
Primary: Heavy Weapon: Lasher X20 of 640 certs (0% unlocked)
The experimental Lasher X2 fires volatile orbs of plasma that explode on contact with hard surfaces. Field trials have demonstrated its effectiveness at suppressing fire, flushing out enemies and melting infantry. VS use only.
Optics0 of 240 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x Trigon-6 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 400 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Extended Magazine 0 of 100 certs (0% unlocked)Doubles the amount of ammunition in each magazine.
Extended Magazine

Cost: 100 Certification Points
Doubles the amount of ammunition in each magazine.
Primary: Battle Rifle: Eidolon VE330 of 940 certs (0% unlocked)
The heavy-hitting Eidolon VE33 features accurate semi-automatic fire capable of dropping distant targets with ease. VS use only.
Ammo0 of 100 certs (0% unlocked)
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 240 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x Trigon-6 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: SMG: Eridani SX50 of 910 certs (0% unlocked)
The Eridani SX5 fully automatic submachine gun excels in close quarter combat situations. VS use only.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Primary: SMG: Sirius SX120 of 810 certs (0% unlocked)
An energy efficient power core interface allows the Sirius SX12 to take out multiple targets before needing to reload. VS use only.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Primary: SMG: Eridani SX5G0 of 910 certs (0% unlocked)
The Eridani SX5 fully automatic submachine gun excels in close quarter combat situations. VS use only.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: SMG: NS-7 PDW0 of 910 certs (0% unlocked)
This hard hitting but slower firing SMG is used as an efficient personal defense weapon. Made by Nanite Systems, the leading Auraxis firearms dealer. All factions can use NS weapons.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
LACO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LACO scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
LX Tacti-Eye (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LX Tacti-Eye scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
TrueShot (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TrueShot scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
LX Mark IV (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x LX Mark IV scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
TekLyte Reflex (1x) 0 of 30 certs (0% unlocked)TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
GD RefleXR (2x) 0 of 30 certs (0% unlocked)The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.
GD RefleXR (2x)

Cost: 30 Certification Points
Allows use of the close range 2x GD RefleXR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: SMG: NS-7B PDW0 of 910 certs (0% unlocked)
This hard hitting but slower firing SMG is used as an efficient personal defense weapon with a sleek black finish. Made by Nanite Systems, the leading Auraxis firearms dealer. All factions can use NS weapons.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
LACO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LACO scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
LX Tacti-Eye (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LX Tacti-Eye scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
TrueShot (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TrueShot scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
LX Mark IV (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x LX Mark IV scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
TekLyte Reflex (1x) 0 of 30 certs (0% unlocked)TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
GD RefleXR (2x) 0 of 30 certs (0% unlocked)The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.
GD RefleXR (2x)

Cost: 30 Certification Points
Allows use of the close range 2x GD RefleXR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: SMG: NS-7G PDW0 of 910 certs (0% unlocked)
This hard hitting but slower firing SMG is used as an efficient personal defense weapon with a solid gold finish. Made by Nanite Systems, the leading Auraxis firearms dealer. All factions can use NS weapons.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
LACO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LACO scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
LX Tacti-Eye (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LX Tacti-Eye scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
TrueShot (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TrueShot scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
LX Mark IV (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x LX Mark IV scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
TekLyte Reflex (1x) 0 of 30 certs (0% unlocked)TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
GD RefleXR (2x) 0 of 30 certs (0% unlocked)The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.
GD RefleXR (2x)

Cost: 30 Certification Points
Allows use of the close range 2x GD RefleXR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Secondary: Pistol: Manticore SX400 of 300 certs (0% unlocked)
Designed as an all-purpose sidearm for VS soldiers, the Manticore SX40 is able to perform well in any situation. VS use only.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: Beamer VS3100 of 300 certs (33% unlocked)
The Beamer VS3 is the standard sidearm for the Vanu Sovereignty. Its high rate of fire allows the user to eliminate nearby targets quickly. VS use only.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail100 of 200 certs (50% unlocked)
Darklight Flashlight 100 of 100 certs (100% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: Beamer VS3-FB0 of 300 certs (0% unlocked)
The Beamer VS3 is the standard sidearm for the Vanu Sovereignty. Its high rate of fire allows the user to eliminate nearby targets quickly. This variant features a unique gold plating.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: Cerberus0 of 300 certs (0% unlocked)
The Cerberus is able to fire overcharged rounds that are highly damaging in close range. VS use only.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Tool: Rocket Launcher: Nemesis VSH9The Nemesis VSH9's integrated IFF capabilities allow it to lock onto enemy aircraft, and retains dumbfire capabilities for ground-based combat. VS use only. Flak detonation. Optional Lockon: Aircraft
Tool: Rocket Launcher: Hades VSH4The Hades VSH4 anti-armor launcher can lock onto ground vehicles and deliver a heavy burst of damage, and retains its dumbfire capability for close range situations. VS use only. Optional Lockon: Armor
Tool: Rocket Launcher: Lancer VS22The Lancer VS22's particle accelerator is capable of firing a focused, high-velocity anti-armor projectile with pinpoint accuracy. The weapon has three charge-levels which increases damage and ammunition used. VS use only.
Tool: Rocket Launcher: Lancer VS22 AEThe Lancer AE's particle accelerator is capable of firing a focused, high-velocity anti-armor projectile with pinpoint accuracy. The weapon has three charge-levels which increases damage and ammunition used. VS use only.
Tool: Rocket Launcher: NS DecimatorDesigned for raw power, the Decimator is unmatched in its destructive potential against enemy vehicles and infantry. All factions can use NS weapons.
Tool: Rocket Launcher: NS AnnihilatorNanite Systems' Annihilator was the first rocket launcher to integrate both air and ground-based lockon capabilities, at cost to its dumbfire capabilities. All factions can use NS weapons. Flak detonation. Required Lockon: Aircraft or Armor
Secondary: Pistol: NS-44 Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357 Underboss0 of 200 certs (0% unlocked)
Chambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-44G Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357G Underboss0 of 200 certs (0% unlocked)
Chambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-44B Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357B Underboss0 of 200 certs (0% unlocked)
Chambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357 Underboss PlatinumChambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Secondary: Pistol: NS-44P Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Hunter QCXThe powerful Hunter QCX Quad-Cam crossbow is a lightweight sidearm, capable of silently taking out targets up to medium range with deadly precise bolts.
HeartstringBlackheart
Hunter QCX-BNS Crossbow Black Description
HeartstringBlackheart
HeartstringBlackheart
HeartstringBlackheart
Hunter QCXThe powerful Hunter QCX Quad-Cam crossbow is a lightweight sidearm, capable of silently taking out targets up to medium range with deadly precise bolts.
HeartstringBlackheart
Hunter QCX-B0 of 540 certs (0% unlocked)
NS Crossbow Black Description
Optics0 of 380 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
HDS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x HDS scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
DMO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x DMO scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
ACS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x ACS scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
TMS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TMS scope.
S3 (6x) 0 of 30 certs (0% unlocked)The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat.
S3 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x S3 scope.
MH2 Reflex Sight (2x) 0 of 30 certs (0% unlocked)The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
MH2 Reflex Sight (2x)

Cost: 30 Certification Points
Allows use of the close range 2x MH2 sight.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Underbarrel Shotgun

Cost: 100 Certification Points
A single-shot shotgun round that is highly effective in close quarters combat. The added weight increases the equip time of the attached weapon.
Rail0 of 160 certs (0% unlocked)
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
RTA Reflex Sight (1x) 0 of 30 certs (0% unlocked)The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
RTA Reflex Sight (1x)

Cost: 30 Certification Points
Allows use of the close range 1x RTA sight.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Secondary: Pistol: Beamer Storm0 of 300 certs (0% unlocked)
Reverse-engineered from ancient Vanu tech, the Spiker makes use of a standard 2x burst, as well as an alternate firing mode which charges up an armor piercing blast.
Rail0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
VS: Implants2016 Holiday Countdown Day 1
Advanced Specialization ProgramUnlocks access to special training and class modification, only made available after reaching Battle Rank 100.

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