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Certification Viewer - PlanetSide 2

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For example: Harasser certs and weapons for VS, Skywhale.

Falcon19

Profile: 5428632316452581377
Server: Ceres | [Control] | [Map] | [Real-time Map]
Faction: VS
Rank: 21
Total playtime: 1 day 14 hours 56 minutes


2581Certification PointsSpent
125Certification PointsAvailable
2706Certification PointsTotal(awarded/earned/gifted: 1458)

Certifications

Light Assault889 of 34295 certs (4% unlocked) (34% of spent certs)

Universal: Utility Slot31 of 1631 certs (22% unlocked)
Unlock Certifications that apply to all non-MAX classes
First Aid Certifications31 of 1631 certs (22% unlocked)
Medical Kit 0 of 800 certs (0% unlocked)Grants access to a consumable medical kit that can be used to instantly restore the users health.
Medical Kit 1

Cost: 50 Certification Points
Grants access to a consumable medical kit that can be used to instantly restore the users health.
Medical Kit 2

Cost: 100 Certification Points
Increases the number of medical kits that can be carried to 2.
Medical Kit 3

Cost: 150 Certification Points
Increases the number of medical kits that can be carried to 3.
Medical Kit 4

Cost: 500 Certification Points
Increases the number of medical kits that can be carried to 4.
Restoration Kit 30 of 830 certs (25% unlocked)Grants access to a single-use Restoration Kit which regenerates health for 12 seconds.
Restoration Kit 1

Cost: 30 Certification Points
Grants access to a single-use Restoration Kit which regenerates health for 12 seconds.
Restoration Kit 2

Cost: 100 Certification Points
Increases the number of restoration kits that can be carried to 2.
Restoration Kit 3

Cost: 200 Certification Points
Increases the number of restoration kits that can be carried to 3.
Restoration Kit 4

Cost: 500 Certification Points
Increases the number of restoration kits that can be carried to 4.
Auxiliary Shield 1 of 1 certs (100% unlocked)Grants access to equipment that passively increases shield health.
Auxiliary Shield

Cost: 1 Certification Points
Advanced calibration systems passively increase your maximum shield health by 50.
Light Assault: Ability Slot150 of 5760 certs (9% unlocked)
Unlock and improve the Light Assault's jump jet abilities. Abilities can be equipped on the loadout screen.
Light Assault: Jump Jets150 of 5760 certs (9% unlocked)
Drifter Jump Jets 0 of 1000 certs (0% unlocked)Drifter Jump Jets allow the user to glide for long periods of time, but lacks the vertical thrust of other jump jet types.
Drifter Jump Jets 1

Cost: 50 Certification Points
Drifter Jump Jets allow the user to glide for long periods of time, but lacks the vertical thrust of other jump jet types.
Drifter Jump Jets 2

Cost: 100 Certification Points
Improves thruster efficiency, increasing total air time by 4 seconds.
Drifter Jump Jets 3

Cost: 150 Certification Points
Improves thruster efficiency, increasing total air time by 7 seconds.
Drifter Jump Jets 4

Cost: 200 Certification Points
Improves thruster efficiency, increasing total air time by 11 seconds.
Drifter Jump Jets 5

Cost: 500 Certification Points
Improves thruster efficiency, increasing total air time by 15 seconds.
Icarus Jump Jets 0 of 1850 certs (0% unlocked)Icarus Jump Jets provide significantly faster vertical thrust and fuel recharge rate at the cost of in-air maneuverability and overall fuel capacity.
Icarus Jump Jets 1

Cost: 50 Certification Points
Icarus Jump Jets provide significantly faster vertical thrust and fuel recharge rate at the cost of in-air maneuverability and overall fuel capacity.
Icarus Jump Jets 2

Cost: 100 Certification Points
Increases fuel regeneration rate by 12.5%.
Icarus Jump Jets 3

Cost: 200 Certification Points
Increases fuel regeneration rate by 14%.
Icarus Jump Jets 4

Cost: 500 Certification Points
Increases fuel regeneration rate by 16.5%.
Icarus Jump Jets 5

Cost: 1000 Certification Points
Increases fuel regeneration rate by 20%.
Skirmisher Jump Jets 0 of 810 certs (16% unlocked)Skirmisher Jump Jets provide balanced thrust, mobility, fuel capacity, and recharge rate, allowing them to adapt to most situations.
Jump Jets 1

Cost: 0 Certification Points
Allows the use of low rocket-assisted jumps with a short cooldown.
Jump Jets 2

Cost: 10 Certification Points
Increases fuel capacity and regeneration speed by 8%.
Jump Jets 3

Cost: 50 Certification Points
Increases fuel capacity and regeneration speed by 11%.
Jump Jets 4

Cost: 100 Certification Points
Increases fuel capacity and regeneration speed by 14%.
Jump Jets 5

Cost: 150 Certification Points
Increases fuel capacity and regeneration speed by 17%.
Jump Jets 6

Cost: 500 Certification Points
Increases fuel capacity and regeneration speed by 20%.
Ambusher Jump Jets 150 of 2100 certs (20% unlocked)Ambusher Jump Jets provide a quick burst of forward thrust, with limited vertical height and a cooldown between uses.
Ambusher Jump Jets 1

Cost: 150 Certification Points
Ambusher Jump Jets provide a quick burst of forward thrust, with limited vertical height and an 8 second cooldown between uses.
Ambusher Jump Jets 2

Cost: 200 Certification Points
Ambusher Jump Jets provide a quick burst of forward thrust, with limited vertical height and a 7.5 second cooldown between uses.
Ambusher Jump Jets 3

Cost: 250 Certification Points
Ambusher Jump Jets provide a quick burst of forward thrust, with limited vertical height and a 7 second cooldown between uses.
Ambusher Jump Jets 4

Cost: 500 Certification Points
Ambusher Jump Jets provide a quick burst of forward thrust, with limited vertical height and a 6.5 second cooldown between uses.
Ambusher Jump Jets 5

Cost: 1000 Certification Points
Ambusher Jump Jets provide a quick burst of forward thrust, with limited vertical height and a 6 second cooldown between uses.
Light Assault: Suit Slot343 of 5714 certs (23% unlocked)
Unlock enhancements for the Light Assault's suit slot. Suit Certifications can be equipped on the loadout screen.
Suit Modifications343 of 5714 certs (23% unlocked)
Adrenaline Pump 0 of 30 certs (0% unlocked)Increases sprint speed
Adrenaline Pump

Cost: 30 Certification Points
Increases the user's sprint speed by 10% while equipped.
Advanced Shield Capacitor 341 of 341 certs (100% unlocked)Increases the recharge rate of your personal shield.
Advanced Shield Capacitor 1

Cost: 1 Certification Points
Increases the speed at which your shields regenerate to full by 33%.
Advanced Shield Capacitor 2

Cost: 10 Certification Points
Increases the speed at which your shields regenerate to full by 38%.
Advanced Shield Capacitor 3

Cost: 30 Certification Points
Increases the speed at which your shields regenerate to full by 42%.
Advanced Shield Capacitor 4

Cost: 100 Certification Points
Increases the speed at which your shields regenerate to full by 45%.
Advanced Shield Capacitor 5

Cost: 200 Certification Points
Increases the speed at which your shields regenerate to full by 50%.
Ammunition Belt 1 of 1111 certs (25% unlocked)Allows soldiers to carry additional magazines for both their primary and sidearm weapons
Ammunition Belt 1

Cost: 1 Certification Points
Grants access to the Ammunition Belt which allows soldiers to carry 1 additional magazine for both their primary and sidearm weapons.
Ammunition Belt 2

Cost: 10 Certification Points
Allows soldiers to carry 2 additional magazines for both their primary and sidearm weapons.
Ammunition Belt 3

Cost: 100 Certification Points
Allows soldiers to carry 3 additional magazines for both their primary and sidearm weapons.
Ammunition Belt 4

Cost: 1000 Certification Points
Allows soldiers to carry 4 additional magazines for both their primary and sidearm weapons.
Flak Armor 0 of 1211 certs (0% unlocked)Flak Armor reduces the amount of damage taken from explosions.
Flak Armor 1

Cost: 1 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%.
Flak Armor 2

Cost: 10 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%, and infantry rockets by 20%.
Flak Armor 3

Cost: 50 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%; and infantry rockets and light anti-vehicle explosives by 20%.
Flak Armor 4

Cost: 150 Certification Points
Reduces damage taken from frag grenades and common explosions by 50%; and infantry rockets, light anti-vehicle, and air-to-ground explosives by 20%.
Flak Armor 5

Cost: 1000 Certification Points
Reduces damage taken from frag grenades, common explosions, tank mines, and C4 by 50%; and infantry rockets, light anti-vehicle, and air-to-ground explosives by 20%.
Grenade Bandolier 0 of 750 certs (0% unlocked)Allows 1 additional grenade of any type to be carried.
Grenade Bandolier 1

Cost: 100 Certification Points
Allows 1 additional grenade of any type to be carried.
Grenade Bandolier 2

Cost: 150 Certification Points
Allows 2 additional grenades of any type to be carried.
Grenade Bandolier 3

Cost: 500 Certification Points
Allows 3 additional grenades of any type to be carried.
Nanoweave Armor 1 of 1211 certs (20% unlocked)Reduces damage taken from non-explosive projectiles.
Nanoweave Armor 1

Cost: 1 Certification Points
Reduces damage taken from small arms by 20%.
Nanoweave Armor 2

Cost: 10 Certification Points
Reduces damage taken from small arms and heavy machine guns by 20%.
Nanoweave Armor 3

Cost: 50 Certification Points
Reduces damage taken from small arms, heavy machine guns, and gatling guns by 20%.
Nanoweave Armor 4

Cost: 150 Certification Points
Reduces damage taken from small arms, and heavy machine guns, gatling guns, aircraft noseguns, and anti-aircraft machineguns by 20%.
Nanoweave Armor 5

Cost: 1000 Certification Points
Reduces damage taken from small arms, and heavy machine guns, gatling guns, aircraft machineguns, anti-aircraft machineguns, and anti-materiel rifles by 20%.
Flight Suit 0 of 830 certs (0% unlocked)Integrated power cells increase Jump Jet maximum fuel capacity.
Flight Suit 1

Cost: 30 Certification Points
Integrated power cells increase Jump Jet maximum fuel by 30%, and Ambusher Jump Jet's cooldown is reduced by 0.6 seconds.
Flight Suit 2

Cost: 100 Certification Points
Integrated power cells increase Jump Jet maximum fuel by 35%, and Ambusher Jump Jet's cooldown is reduced by 0.8 seconds.
Flight Suit 3

Cost: 200 Certification Points
Integrated power cells increase Jump Jet maximum fuel by 38%, and Ambusher Jump Jet's cooldown is reduced by 0.9 seconds.
Flight Suit 4

Cost: 500 Certification Points
Integrated power cells increase Jump Jet maximum fuel by 40%, and Ambusher Jump Jet's cooldown is reduced by 1 second.
Munitions Pouch 0 of 230 certs (0% unlocked)Allows the Light Assault to carry additional Rocklet Rifle magazines.
Munitions Pouch 1

Cost: 30 Certification Points
Allows the user to carry an additional Rocklet Rifle magazine.
Munitions Pouch 2

Cost: 50 Certification Points
Allows the user to carry two additional Rocklet Rifle magazines.
Munitions Pouch 3

Cost: 150 Certification Points
Allows the user to carry three additional Rocklet Rifle magazines.
Light Assault: Grenade Slot0 of 900 certs (0% unlocked)
Unlock specialized grenades for the Light Assault. Grenades can be equipped on the loadout screen.
Grenades0 of 900 certs (0% unlocked)
Flash Grenade 0 of 200 certs (0% unlocked)Upon detonation, the Flash Grenade will temporarily blind, deafen, and reduce the accuracy of infantry within its blast radius, making it perfect for breaching crowded rooms.

3 second fuse.
Flash Grenade

Cost: 200 Certification Points
Upon detonation, the Flash Grenade will temporarily blind, deafen, and reduce the accuracy of infantry within its blast radius, making it perfect for breaching crowded rooms.

3 second fuse.
Decoy Grenade 0 of 150 certs (0% unlocked)This grenade simulates the sound of weapons fire, projects a false radar signature to enemies and will also distract automated anti-infantry turrets.

Lasts for 8 seconds.
Decoy Grenade

Cost: 150 Certification Points
Grants access to grenades which simulate the sound of weapons fire, project false radar signatures, and fool automated anti-infantry turrets.
Smoke Grenade 0 of 200 certs (0% unlocked)Smoke Grenades can cause chaos and provide temporary cover to move through firefights
Smoke Grenade

Cost: 200 Certification Points
Allows Light Assault to use Smoke Grenades.
Quick-Det Flash Grenade 0 of 150 certs (0% unlocked)This short-fuse version of the standard Flash Grenade will temporarily blind and deafen infantry targets, but do so with less effectiveness as the original.

1.5 second fuse.
Quick-Det Flash Grenade

Cost: 150 Certification Points
This short-fuse version of the standard Flash Grenade will temporarily blind and deafen infantry targets, but do so with less effectiveness as the original.

1.5 second fuse.
Concussion Grenade 0 of 200 certs (0% unlocked)Slows and disorients enemies within its blast radius
Concussion Grenade

Cost: 200 Certification Points
Slows and disorients enemies within its blast radius.
Light Assault: Utility Slot0 of 700 certs (0% unlocked)
Unlock consumable items for the Light Assault's utility slot. Utility items can be equipped on the loadout screen.
Remote Detonated0 of 700 certs (0% unlocked)
C-4 (explosives) 0 of 700 certs (0% unlocked)C-4 Explosives are capable of incredible damage to infantry and vehicles alike.
C-4 (explosives) 1

Cost: 200 Certification Points
C-4 Explosives are capable of incredible damage to infantry and vehicles alike.
C-4 (explosives) 2

Cost: 500 Certification Points
Increases C-4 capacity by 1.
Primary: Carbine: Solstice VE3265 of 660 certs (41% unlocked)
The versatile Solstice VE3 is an effective carbine suitable for most situations. VS use only.
Barrel Attachments100 of 200 certs (50% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 100 of 100 certs (100% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics65 of 160 certs (42% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 30 of 30 certs (100% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 30 of 30 certs (100% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 5 of 5 certs (100% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 5 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 5 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 5 Certification Points
Allows use of the close range 2x VHO sight.
Rail100 of 300 certs (33% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 100 of 100 certs (100% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Carbine: VX6-70 of 680 certs (0% unlocked)
The VX6-7's fast rate of fire and lightweight construction make it an excellent weapon in close quarters combat. VS use only.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 200 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 180 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: Carbine: Pulsar C0 of 740 certs (0% unlocked)
Based off of its bigger assault rifle brother, the smaller Pulsar C was developed with an emphasis on stopping power. While not as easy to control, the heavy-hitting Pulsar C is far more devastating at close range. VS use only.
Ammo0 of 100 certs (0% unlocked)
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 200 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 240 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x Trigon-6 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Carbine: Solstice Burst0 of 810 certs (0% unlocked)
Vanu Esamir's weapon labs created the Solstice Burst to further extend the weapon's range with a controlled burst fire mode. VS use only.
Ammo0 of 100 certs (0% unlocked)
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 200 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Carbine: Solstice SF0 of 1340 certs (0% unlocked)
A built-in select fire mode gives users of the Solstice SF the ability to adapt to nearly any scenario. VS use only.
Ammo0 of 200 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 240 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
TriGon-6 (6x) 0 of 30 certs (0% unlocked)The TriGon-6 won the Vanu Sovereignty's bid as their standard sniper scope. It features 6x magnification and standard mil-dot sighting.
TriGon-6 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x Trigon-6 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 600 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Underbarrel Grenade Launcher 0 of 100 certs (0% unlocked)A single-shot grenade launcher that can be attached under the barrel of the rifle. The added weight increases the equip time of the attached weapon.
Grenade Launcher

Cost: 100 Certification Points
A single-shot grenade launcher that can be attached under the barrel of the rifle. The added weight increases the equip time of the attached weapon.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Underbarrel Shotgun 0 of 100 certs (0% unlocked)A single-shot shotgun round that is highly effective in close quarters combat. The added weight increases the equip time of the attached weapon.
Underbarrel Shotgun

Cost: 100 Certification Points
A single-shot shotgun round that is highly effective in close quarters combat. The added weight increases the equip time of the attached weapon.
Underbarrel Smoke Grenade Launcher 0 of 100 certs (0% unlocked)Underbarrel smoke grenade launcher that produces a large smoke screen capable of providing cover for a short period of time. The added weight increases the equip time of the attached weapon.
Underbarrel Smoke Grenade Launcher

Cost: 100 Certification Points
Underbarrel smoke grenade launcher that produces a large smoke screen capable of providing cover for a short period of time. The added weight increases the equip time of the attached weapon.
Primary: Carbine: Serpent VE920 of 680 certs (0% unlocked)
The Serpent VE92's overclocked power core interface allows for an extremely high rate of fire, making it a lethal opponent in close quarters combat. VS use only.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 200 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Optics0 of 180 certs (0% unlocked)
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
Rail0 of 200 certs (0% unlocked)
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Primary: Carbine: NS-11C0 of 1010 certs (0% unlocked)
Modeled after the popular 11A, the 11C carbine is a stable and accurate all-arounder, making it a great choice for engagements up to medium ranges. All factions can use NS weapons.
Ammo0 of 200 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
HDS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x HDS scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
DMO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x DMO scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
ACS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x ACS scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
TMS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TMS scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
RTA Reflex Sight (1x) 0 of 30 certs (0% unlocked)The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
RTA Reflex Sight (1x)

Cost: 30 Certification Points
Allows use of the close range 1x RTA sight.
MH2 Reflex Sight (2x) 0 of 30 certs (0% unlocked)The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
MH2 Reflex Sight (2x)

Cost: 30 Certification Points
Allows use of the close range 2x MH2 sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Carbine: NS-11C Platinum0 of 1010 certs (0% unlocked)
The NS-11C's more compact frame is closely modeled after the successful NS-11A Assault Rifle line of rifles, making it a viable close range option over its predecessor. All factions can use NS weapons.
Ammo0 of 200 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
High Velocity Ammunition 0 of 100 certs (0% unlocked)High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
High Velocity Ammunition

Cost: 100 Certification Points
High Velocity Ammunition increases the weapon's projectile velocity by 5% and minimum damage range by 20 meters, but reduces the weapon's maximum damage range by 2 meters.
Barrel Attachments0 of 300 certs (0% unlocked)
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
HDS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x HDS scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
DMO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x DMO scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
ACS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x ACS scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
TMS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TMS scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
RTA Reflex Sight (1x) 0 of 30 certs (0% unlocked)The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
RTA Reflex Sight (1x)

Cost: 30 Certification Points
Allows use of the close range 1x RTA sight.
MH2 Reflex Sight (2x) 0 of 30 certs (0% unlocked)The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
MH2 Reflex Sight (2x)

Cost: 30 Certification Points
Allows use of the close range 2x MH2 sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Shotgun: Nova0 of 680 certs (0% unlocked)
Manufactured with an energy-efficient discharge coil, the high capacity Nova is capable of extended fire before needing to change power cores. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 180 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 400 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 4.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 4.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: Shotgun: Thanatos VE700 of 710 certs (0% unlocked)
The Thanatos VE70's lethality in close quarters makes it a frightening opponent in urban combat scenarios. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 400 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 4.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 4.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: Shotgun: Pandora VX250 of 710 certs (0% unlocked)
The Pandora VX25 automatic plasma shotgun is capable of rapidly eliminating opponents in close quarters. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 400 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 4.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 4.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: Shotgun: Phobos VX860 of 580 certs (0% unlocked)
Utilizing an energy efficient power core interface, the experimental Phobos VX86 is able to provide sustained fire before needing a new battery. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 180 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 2.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 2.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Shotgun: Deimos VA290 of 580 certs (0% unlocked)
The Deimos VA29 is one of Vanu Amerish's most popular shotguns. Its high damage energy shells mow through enemy soldiers at a frightening pace. VS use only.
Ammo0 of 100 certs (0% unlocked)
Slug Ammunition 0 of 100 certs (0% unlocked)Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Slug Ammunition

Cost: 100 Certification Points
Slug Ammunition does increased damage at medium range, increasing accuracy and refire time.
Optics0 of 180 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Increases the amount of ammunition in each magazine by 2.
Extended Magazine

Cost: 100 Certification Points
Increases the amount of ammunition in each magazine by 2.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
AF-4A BanditLiberty Arsenal's flagship pump shotgun, the LA39 Bruiser is designed to inflict massive damage on infantry targets. NC use only.
NS Baron G5Nanite Systems' first attempts into close-range weaponry resulted in the powerful Baron G5. The tube fed Baron is able to put down targets at longer ranges than typical shotguns thanks to its narrow choke.
NS Baron G5GNanite Systems' first attempts into close-range weaponry resulted in the powerful Baron G5. The tube fed Baron is able to put down targets at longer ranges than typical shotguns thanks to its narrow choke.
Primary: SMG: Eridani SX50 of 910 certs (0% unlocked)
The Eridani SX5 fully automatic submachine gun excels in close quarter combat situations. VS use only.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 300 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Primary: SMG: Sirius SX120 of 810 certs (0% unlocked)
An energy efficient power core interface allows the Sirius SX12 to take out multiple targets before needing to reload. VS use only.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Primary: SMG: Eridani SX5G0 of 910 certs (0% unlocked)
The Eridani SX5 fully automatic submachine gun excels in close quarter combat situations. VS use only.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
V3 Holo (3.4x) 0 of 30 certs (0% unlocked)Within its ornate triangular housing, the V3 Holo uses a red dot sight and 3.4x magnification for mid-range combat scenarios.
V3 Holo (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x V3 Holographic scope.
VMS (3.4x) 0 of 30 certs (0% unlocked)The Vanu Marksman's Scope is the standard for mid-range engagements. It uses a minimalist chevron reticle inside of its Vanu-styled housing.
VMS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x VMS scope.
OG-4 (4x) 0 of 30 certs (0% unlocked)Created to better suit carbines and assault rifles for support roles, the OG-4's simple crosshair allows the user to make accurate shots at a distance. It uses 4x magnification perfect for mid-range fights.
OG-4 (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x OG-4 scope.
CSZ (4x) 0 of 30 certs (0% unlocked)The CSZ's 4x magnification make it a favorite amongst designated marksmen in the Vanu Sovereignty. This scope uses a triple chevron reticle.
CSZ (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x CSZ scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
HPR Reflex (1x) 0 of 30 certs (0% unlocked)Designed as a replacement for standard iron sights in close-quarters combat, the Holo-Projected Reticle sight creates an accurate dot-and-circle reticle above the top rail.
HPR Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HPR sight.
VHO Reflex (2x) 0 of 30 certs (0% unlocked)The revolutionary Vanu Holo-Optic reflex utilizes nanotechnology to project a circle and dot reticle. Additionally, it features a 2X magnitude zoom for better performance in urban combat scenarios.
VHO Reflex (2x)

Cost: 30 Certification Points
Allows use of the close range 2x VHO sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: SMG: NS-7 PDW0 of 910 certs (0% unlocked)
This hard hitting but slower firing SMG is used as an efficient personal defense weapon. Made by Nanite Systems, the leading Auraxis firearms dealer. All factions can use NS weapons.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
LACO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LACO scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
LX Tacti-Eye (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LX Tacti-Eye scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
TrueShot (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TrueShot scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
LX Mark IV (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x LX Mark IV scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
TekLyte Reflex (1x) 0 of 30 certs (0% unlocked)TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
GD RefleXR (2x) 0 of 30 certs (0% unlocked)The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.
GD RefleXR (2x)

Cost: 30 Certification Points
Allows use of the close range 2x GD RefleXR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: SMG: NS-7B PDW0 of 910 certs (0% unlocked)
This hard hitting but slower firing SMG is used as an efficient personal defense weapon with a sleek black finish. Made by Nanite Systems, the leading Auraxis firearms dealer. All factions can use NS weapons.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
LACO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LACO scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
LX Tacti-Eye (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LX Tacti-Eye scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
TrueShot (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TrueShot scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
LX Mark IV (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x LX Mark IV scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
TekLyte Reflex (1x) 0 of 30 certs (0% unlocked)TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
GD RefleXR (2x) 0 of 30 certs (0% unlocked)The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.
GD RefleXR (2x)

Cost: 30 Certification Points
Allows use of the close range 2x GD RefleXR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Primary: SMG: NS-7G PDW0 of 910 certs (0% unlocked)
This hard hitting but slower firing SMG is used as an efficient personal defense weapon with a solid gold finish. Made by Nanite Systems, the leading Auraxis firearms dealer. All factions can use NS weapons.
Ammo0 of 100 certs (0% unlocked)
Soft Point Ammunition 0 of 100 certs (0% unlocked)Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Soft Point Ammunition

Cost: 100 Certification Points
Soft Point Ammunition increases the weapon's maximum damage range by 5 meters, but reduces its projectile velocity by 5%.
Barrel Attachments0 of 300 certs (0% unlocked)
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Optics0 of 210 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
LACO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LACO scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
LX Tacti-Eye (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x LX Tacti-Eye scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
TrueShot (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TrueShot scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
LX Mark IV (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x LX Mark IV scope.
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
TekLyte Reflex (1x) 0 of 30 certs (0% unlocked)TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
TekLyte Reflex (1x)

Cost: 30 Certification Points
Allows use of the close range 1x TekLyte sight.
GD RefleXR (2x) 0 of 30 certs (0% unlocked)The RefleXR from Genudine Dynamics includes 2x magnification, making it the preferred sight for urban combat scenarios.
GD RefleXR (2x)

Cost: 30 Certification Points
Allows use of the close range 2x GD RefleXR sight.
Rail0 of 300 certs (0% unlocked)
Extended Magazine 0 of 100 certs (0% unlocked)Adds +10 ammo to magazine capacity
Extended Magazine

Cost: 100 Certification Points
Adds +10 ammo to magazine capacity
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Forward Grip 0 of 100 certs (0% unlocked)Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Forward Grip

Cost: 100 Certification Points
Allows use of a forward grip. Forward grips increase the user's control of the weapon, reducing horizontal recoil.
Secondary: Pistol: Manticore SX400 of 300 certs (0% unlocked)
Designed as an all-purpose sidearm for VS soldiers, the Manticore SX40 is able to perform well in any situation. VS use only.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: Beamer VS3100 of 300 certs (33% unlocked)
The Beamer VS3 is the standard sidearm for the Vanu Sovereignty. Its high rate of fire allows the user to eliminate nearby targets quickly. VS use only.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail100 of 200 certs (50% unlocked)
Darklight Flashlight 100 of 100 certs (100% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: Beamer VS3-FB0 of 300 certs (0% unlocked)
The Beamer VS3 is the standard sidearm for the Vanu Sovereignty. Its high rate of fire allows the user to eliminate nearby targets quickly. This variant features a unique gold plating.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Primary: Carbine: Andromeda0 of 400 certs (0% unlocked)
2016 Holiday Countdown Day 1
Barrel Attachments0 of 300 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Suppressor

Cost: 100 Certification Points
The suppressor reduces the noise and muzzle flash generated by the firearm, and prevents the player from showing on the minimap when firing. Bullet velocity and effectiveness at range are reduced.
Flash Suppressor 0 of 100 certs (0% unlocked)A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Compensator 0 of 100 certs (0% unlocked)A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Compensator

Cost: 100 Certification Points
A compensator redirects gases upward, reducing vertical recoil. The increased sound pressure will cause the player to show up on the minimap from farther away, and the increased weapon weight reduces accuracy when firing from the hip.
Rail0 of 100 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Tool: Rocklet Rifle0 of 200 certs (0% unlocked)
The Rocklet Rifle fires munitions that auto-det on aircraft or pierce enemy ground vehicle armor. Alternate rocklet types may be loaded into the weapon.

Press Aim Down Sights to fire a rocklet barrage.
Ammo0 of 200 certs (0% unlocked)
ACE Rocklets 0 of 100 certs (0% unlocked)Armor-piercing Contained Explosive rocklets deal moderate damage to armored ground targets, and will air-burst when near enemy aircraft.
ACE Rocklets

Cost: 100 Certification Points
Armor-piercing Contained Explosive rocklets deal moderate damage to armored ground targets, and will air-burst when near enemy aircraft.
Flak Ammo 0 of 100 certs (0% unlocked)Flak Ammo Description
Flak Ammo

Cost: 100 Certification Points
Flak Ammo Description
Optics0 of 0 certs (0% unlocked)
TekLyte Reflex (1x) 0 of 0 certs (0% unlocked)TekLyte's standard reflex sight allows for superior close-range target acquisition over traditional iron sights.
Secondary: Pistol: Cerberus0 of 300 certs (0% unlocked)
The Cerberus is able to fire overcharged rounds that are highly damaging in close range. VS use only.
Barrel Attachments0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Suppressor

Cost: 100 Certification Points
Decreases muzzle flash and audio range.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-44 Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357 Underboss0 of 200 certs (0% unlocked)
Chambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-44G Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357G Underboss0 of 200 certs (0% unlocked)
Chambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-44B Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357B Underboss0 of 200 certs (0% unlocked)
Chambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Secondary: Pistol: NS-357 Underboss PlatinumChambered for the powerful .357 magnum cartridge, the snub-nosed Underboss revolver features a faster rate of fire and more controllable recoil than its bigger NS-44 brother. All factions can use this weapon.
Secondary: Pistol: NS-44P Commissioner0 of 200 certs (0% unlocked)
The awe-inspiring stopping power of the accurate NS-44 Commissioner revolver can put down even mid-range targets with a few well-placed shots. All factions can use this weapon.
Rail0 of 200 certs (0% unlocked)
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Hunter QCXThe powerful Hunter QCX Quad-Cam crossbow is a lightweight sidearm, capable of silently taking out targets up to medium range with deadly precise bolts.
HeartstringBlackheart
Hunter QCX-BNS Crossbow Black Description
HeartstringBlackheart
HeartstringBlackheart
HeartstringBlackheart
Hunter QCXThe powerful Hunter QCX Quad-Cam crossbow is a lightweight sidearm, capable of silently taking out targets up to medium range with deadly precise bolts.
HeartstringBlackheart
Hunter QCX-B0 of 540 certs (0% unlocked)
NS Crossbow Black Description
Optics0 of 380 certs (0% unlocked)
HDS (3.4x) 0 of 30 certs (0% unlocked)Using a red dot reticle with 3.4x optical magnification, the TR's Holographic Dot Sight performs well in close and mid-range combat scenarios.
HDS (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x HDS scope.
DMO (3.4x) 0 of 30 certs (0% unlocked)Equipped with a combination chevron/crosshair reticle and 3.4x magnification capabilities, the TR's Designated Marksman Optics functions well at many ranges.
DMO (3.4x)

Cost: 30 Certification Points
Allows use of the mid-range 3.4x DMO scope.
ACS (4x) 0 of 30 certs (0% unlocked)The Terran Republic's Advanced Combat Scope utilizes a triple chevron reticle and 4x magnification, making it a good choice for all-around use.
ACS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x ACS scope.
TMS (4x) 0 of 30 certs (0% unlocked)Sharpshooters have long preferred the Terran Marksman Scope, praising its simple 4x magnified crosshair for its versatility and efficiency.
TMS (4x)

Cost: 30 Certification Points
Allows use of the mid-range 4x TMS scope.
S3 (6x) 0 of 30 certs (0% unlocked)The 6x magnified S3 comes standard on many Terran sniper rifles. Its moderate zoom level and mil-dot sighting makes it perfect for mid-to-long range combat.
S3 (6x)

Cost: 30 Certification Points
Allows use of the long range 6x S3 scope.
MH2 Reflex Sight (2x) 0 of 30 certs (0% unlocked)The Terran MH2 features 2x magnification inside of a holographic red dot sight, giving it the advantage in urban combat situations.
MH2 Reflex Sight (2x)

Cost: 30 Certification Points
Allows use of the close range 2x MH2 sight.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Underbarrel Shotgun

Cost: 100 Certification Points
A single-shot shotgun round that is highly effective in close quarters combat. The added weight increases the equip time of the attached weapon.
Rail0 of 160 certs (0% unlocked)
HS/NV Scope (1x) 0 of 30 certs (0% unlocked)Nanite Systems' HS/NV scope has no magnification, but provides high contrast outlines to nearby objects and illuminates nearby soldiers.
HS/NV Scope (1x)

Cost: 30 Certification Points
Allows use of the close range 1x HS/NV night vision scope.
RTA Reflex Sight (1x) 0 of 30 certs (0% unlocked)The TR's Rapid Target Acquisition sight provides no magnification, but uses a clear red dot sight for close-combat situations.
RTA Reflex Sight (1x)

Cost: 30 Certification Points
Allows use of the close range 1x RTA sight.
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Secondary: Pistol: Beamer Storm0 of 300 certs (0% unlocked)
Reverse-engineered from ancient Vanu tech, the Spiker makes use of a standard 2x burst, as well as an alternate firing mode which charges up an armor piercing blast.
Rail0 of 100 certs (0% unlocked)
Suppressor 0 of 100 certs (0% unlocked)Decreases muzzle flash and audio range.
Flash Suppressor

Cost: 100 Certification Points
A flash suppressor makes the shooter less visible to the enemy, but increases the range at which you appear on enemy minimaps by 15 meters.
Rail0 of 200 certs (0% unlocked)
Darklight Flashlight 0 of 100 certs (0% unlocked)The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Darklight Flashlight

Cost: 100 Certification Points
The rail mounted Darklight Flashlight can illuminate hostile cloaked infiltrators and dark areas but the light can give away your position.

The light can be turned on and off with Toggle Attachment.
Laser Sight 0 of 100 certs (0% unlocked)A laser sight increases the user's hipfire accuracy by 33%.
Laser Sight

Cost: 100 Certification Points
A laser sight increases the user's hipfire accuracy by 33%.
VS: Implants2016 Holiday Countdown Day 1
Advanced Specialization ProgramUnlocks access to special training and class modification, only made available after reaching Battle Rank 100.

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