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Certification Viewer - PlanetSide 2

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Plan your future certifications and see your progress by bookmarking the url to check back later.

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For example: Harasser certs and weapons for VS, Skywhale.

BoBarge

Profile: 5428354325774101105
Server: Ceres | [Control] | [Map] | [Real-time Map]
Faction: TR
Rank: 25
Total playtime: 4 months 4 days 15 hours
Outfit: G0ML (a member since 2017-04-17 14:59:08.0)


745395Certification PointsSpent
3078Certification PointsAvailable
748473Certification PointsTotal(awarded/earned/gifted: 31776)

Certifications

Flash24225 of 39125 certs (73% unlocked) (3% of spent certs)

Flash: Passive SystemsUnlock passive, always-on Certifications for the Flash ATV.
Flash: Utility Slot8230 of 8230 certs (100% unlocked)
Unlock various gadgets for the Flash ATV's utility slot. Utility slot items can be equipped on the loadout screen.
Utility Slot8230 of 8230 certs (100% unlocked)
Smoke Screen 850 of 850 certs (100% unlocked)Creates a smoke screen around the vehicle which masks you and nearby allied vehicles.
Smoke Screen 1

Cost: 50 Certification Points
Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used once every 40 seconds.
Smoke Screen 2

Cost: 100 Certification Points
Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used once every 35 seconds.
Smoke Screen 3

Cost: 200 Certification Points
Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used once every 32 seconds.
Smoke Screen 4

Cost: 500 Certification Points
Creates a smoke screen around the vehicle which prevents you and nearby allied vehicles from automatically showing on minimap radar, and prevents lock-on attempts for 8 seconds. Can be used once every 30 seconds.
Scout Radar 850 of 850 certs (100% unlocked)Detects the movement of hostile enemies near the vehicle and reveals them on the mini-map for nearby allies. The vehicle must be occupied for scout radar to function.
Scout Radar 1

Cost: 50 Certification Points
Scout Radar detects the movement of hostiles at a range of 40 meters.
Scout Radar 2

Cost: 100 Certification Points
Scout Radar detects the movement of hostiles at a range of 60 meters.
Scout Radar 3

Cost: 200 Certification Points
Scout Radar detects the movement of hostiles at a range of 80 meters.
Scout Radar 4

Cost: 500 Certification Points
Scout Radar detects the movement of hostiles at a range of 100 meters.
NFI-2000 Turbo 2250 of 2250 certs (100% unlocked)Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 27.5 seconds.
NFI-2000 Turbo 1

Cost: 150 Certification Points
Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 27.5 seconds.
NFI-2000 Turbo 2

Cost: 200 Certification Points
Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 25 seconds.
NFI-2000 Turbo 3

Cost: 400 Certification Points
Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 22.5 seconds.
NFI-2000 Turbo 4

Cost: 500 Certification Points
Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 20 seconds.
NFI-2000 Turbo 5

Cost: 1000 Certification Points
Increases turbo fuel regeneration rate. An empty fuel tank will refill completely in 15 seconds.
Fire Suppression System 830 of 830 certs (100% unlocked)When activated, the Fire Suppression System will repair damage for 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the fire.
Fire Suppression 1

Cost: 30 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 30 seconds.
Fire Suppression 2

Cost: 100 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 25 seconds.
Fire Suppression 3

Cost: 200 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 22 seconds.
Fire Suppression 4

Cost: 500 Certification Points
Activate to repair 15% of the vehicle health over 5 seconds. If the vehicle is on fire when activated, it will also immediately extinguish the flames. Can be activated once every 20 seconds.
Wraith Cloaking Device 2250 of 2250 certs (100% unlocked)Can only be activated if the driver is an Infiltrator. Activate to cloak the Flash. Cloaking the Flash makes it and the riders nearly invisible, breaks lock-ons, prevents it from being spotted but also prevents it from firing. Lasts until fuel is consumed or turned off.
Wraith Cloaking Device 1

Cost: 150 Certification Points
Can only be activated if the driver is an Infiltrator. Activate to cloak the Flash. Cloaking the Flash makes it and the riders nearly invisible, but disables firing. Lasts up to 20 seconds.
Wraith Cloaking Device 2

Cost: 200 Certification Points
Can only be activated if the driver is an Infiltrator. Activate to cloak the Flash. Cloaking the Flash makes it and the riders nearly invisible, but disables firing. Lasts up to 25 seconds.
Wraith Cloaking Device 3

Cost: 400 Certification Points
Can only be activated if the driver is an Infiltrator. Activate to cloak the Flash. Cloaking the Flash makes it and the riders nearly invisible, but disables firing. Lasts up to 30 seconds.
Wraith Cloaking Device 4

Cost: 500 Certification Points
Can only be activated if the driver is an Infiltrator. Activate to cloak the Flash. Cloaking the Flash makes it and the riders nearly invisible, but disables firing. Lasts up to 35 seconds.
Wraith Cloaking Device 5

Cost: 1000 Certification Points
Can only be activated if the driver is an Infiltrator. Activate to cloak the Flash. Cloaking the Flash makes it and the riders nearly invisible, but disables firing. Lasts up to 40 seconds.
Gate Shield Diffuser 1200 of 1200 certs (100% unlocked)When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage when colliding with other vehicles.
Gate Shield Diffuser 1

Cost: 100 Certification Points
When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 55 seconds.
Gate Shield Diffuser 2

Cost: 200 Certification Points
When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 50 seconds.
Gate Shield Diffuser 3

Cost: 400 Certification Points
When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 47 seconds.
Gate Shield Diffuser 4

Cost: 500 Certification Points
When activated, the vehicle is encased in a coating that allows it to slip through enemy gate shields and avoid damage caused by collisions with other vehicles. Lasts 15 seconds. Can be activated once every 45 seconds.
Flash: Defense Slot3890 of 3890 certs (100% unlocked)
Unlock defense slot Certifications to increase the Flash ATV's survivability on the field. Defense slot items can be equipped on the loadout screen.
Defense Slot3890 of 3890 certs (100% unlocked)
Nanite Auto Repair System 880 of 880 certs (100% unlocked)Nanites repair damage over time as long as the vehicle has not taken damage within a few seconds.
Nanite Auto Repair System 1

Cost: 30 Certification Points
Nanites constantly repair damage over time at a rate of 1.33% every 1 seconds. Damage disables auto repair for 12 seconds.
Nanite Auto Repair System 2

Cost: 50 Certification Points
Next Rank: Repairs 2% every 1 second.
Nanite Auto Repair System 3

Cost: 100 Certification Points
Next Rank: Repairs 2.67% every 1 second.
Nanite Auto Repair System 4

Cost: 200 Certification Points
Next Rank: Repairs 3.33% every 1 second.
Nanite Auto Repair System 5

Cost: 500 Certification Points
Next Rank: Repairs 4% every 1 second.
Composite Armor 1350 of 1350 certs (100% unlocked)Increases the total durability of the vehicle.
Composite Armor 1

Cost: 50 Certification Points
Increases the vehicle's total health pool by 23%.
Composite Armor 2

Cost: 100 Certification Points
Increases the vehicle's total health pool by 27%.
Composite Armor 3

Cost: 200 Certification Points
Increases the vehicle's total health pool by 28%.
Composite Armor 4

Cost: 1000 Certification Points
Increases the vehicle's total health pool by 30%.
Mine Guard 330 of 330 certs (100% unlocked)2016 Holiday Countdown Day 1
Mine Guard 1

Cost: 30 Certification Points
Reduces damage taken from anti-tank mines by 37%.
Mine Guard 2

Cost: 50 Certification Points
Reduces damage taken from anti-tank mines by 50%.
Mine Guard 3

Cost: 100 Certification Points
Reduces damage taken from anti-tank mines by 62%.
Mine Guard 4

Cost: 150 Certification Points
Reduces damage taken from anti-tank mines by 75%.
Vehicle Stealth 1330 of 1330 certs (100% unlocked)Stealth increases the time for seeking weapons to establish a lock and also reduces the range at which the vehicle will automatically appear to enemies via proximity or radar.
Vehicle Stealth 1

Cost: 30 Certification Points
Increases the time required for seeking weapons to establish a lock by 0.5 seconds and reduces the mini-map auto-detect range of the vehicle to 42 meters.
Vehicle Stealth 2

Cost: 100 Certification Points
Increases the time required for seeking weapons to establish a lock by 1 second and reduces the mini-map auto-detect range of the vehicle to 28 meters.
Vehicle Stealth 3

Cost: 200 Certification Points
Increases the time required for seeking weapons to establish a lock by 1.5 seconds and reduces the mini-map auto-detect range of the vehicle to 14 meters.
Vehicle Stealth 4

Cost: 1000 Certification Points
Increases the time required for seeking weapons to establish a lock by 2 seconds and prevents the vehicle being auto detected on the mini-map.
Flash: Performance Slot2100 of 2100 certs (100% unlocked)
Unlock mobility boosting Certifications for the Flash ATV's performance slot. Performance slot items can be equipped on the loadout screen.
Performance Slot2100 of 2100 certs (100% unlocked)
Scrapper Combat Chassis 700 of 700 certs (100% unlocked)Improves the ability of the Flash to dart in and out of combat and line up targets by improving traction, turning rate, brakes, and reverse speed.
Scrapper Combat Chassis 1

Cost: 100 Certification Points
Improved traction, turning, brakes, and reverse speed.
Scrapper Combat Chassis 2

Cost: 200 Certification Points
Improved traction, turning, brakes, and reverse speed. (All attributes increased over previous rank)
Scrapper Combat Chassis 3

Cost: 400 Certification Points
Improved traction, turning, brakes, and reverse speed. (All attributes increased over previous rank)
Racer High Speed Chassis 700 of 700 certs (100% unlocked)Improves the top speed and acceleration of the Flash.
Racer High Speed Chassis 1

Cost: 100 Certification Points
Improved speed and acceleration.
Racer High Speed Chassis 2

Cost: 200 Certification Points
Improved speed and acceleration. (All attributes increased over previous rank)
Racer High Speed Chassis 3

Cost: 400 Certification Points
Improved speed and acceleration. (All attributes increased over previous rank)
Surger Power Chassis 700 of 700 certs (100% unlocked)Improves how well the Flash performs when off roading by increasing handling and hill climbing.
Surger Power Chassis 1

Cost: 100 Certification Points
Improved handling and hill climbing.
Surger Power Chassis 2

Cost: 200 Certification Points
Improved handling and hill climbing. (All attributes increased over previous rank)
Surger Power Chassis 3

Cost: 400 Certification Points
Improved handling and hill climbing. (All attributes increased over previous rank)
PRIMARY WEAPON: M12 Kobalt-F41 of 6391 certs (15% unlocked)
The M12 Kobalt is a .50 cal machine gun that is effective against infantry targets. All factions can use this weapon.
Weapon Ammo41 of 2441 certs (30% unlocked)
Maximum Ammo Capacity 41 of 2441 certs (30% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 100 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 200 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 300 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 400 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 500 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 600 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 700 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 800 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 900 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 1000 rounds.
Weapon Utility0 of 3950 certs (0% unlocked)
Magazine Size 0 of 1700 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 13 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 25 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 38 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 50 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
PRIMARY WEAPON: M20 Basilisk-F4141 of 6391 certs (73% unlocked)
The Basilisk is a 20mm heavy machine gun that effectively damages all targets, especially at close range. All factions can use this weapon.
Weapon Ammo2441 of 2441 certs (100% unlocked)
Maximum Ammo Capacity 2441 of 2441 certs (100% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
AF-4A Bandit: Copper Medal
Ammo Capacity 2

Cost: 10 Certification Points
AF-4A Bandit: Silver Medal
Ammo Capacity 3

Cost: 30 Certification Points
AF-4A Bandit: Gold Medal
Ammo Capacity 4

Cost: 50 Certification Points
AF-4A Bandit: Auraxium Medal
Ammo Capacity 5

Cost: 100 Certification Points
AF-4A Bandit: Ribbon
Ammo Capacity 6

Cost: 150 Certification Points
HC1 Cougar: Copper Medal
Ammo Capacity 7

Cost: 200 Certification Points
HC1 Cougar: Silver Medal
Ammo Capacity 8

Cost: 400 Certification Points
HC1 Cougar: Gold Medal
Ammo Capacity 9

Cost: 500 Certification Points
HC1 Cougar: Auraxium Medal
Ammo Capacity 10

Cost: 1000 Certification Points
HC1 Cougar: Ribbon
Weapon Utility1700 of 3950 certs (44% unlocked)
Magazine Size 1700 of 1700 certs (100% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 6 rounds to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 9 rounds to the default magazine size.
Magazine Size 3

Cost: 400 Certification Points
Adds 12 rounds to the default magazine size.
Magazine Size 4

Cost: 1000 Certification Points
Adds 15 rounds to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
PRIMARY WEAPON: M40 Fury-F2441 of 4991 certs (58% unlocked)
The Fury launches 40mm grenades that are effective against infantry and light armor. It is also capable of light damage against heavy armor. All factions can use this weapon.
Weapon Ammo2441 of 2441 certs (100% unlocked)
Maximum Ammo Capacity 2441 of 2441 certs (100% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 8 grenades.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 16 grenades.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 24 grenades.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 32 grenades.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 40 grenades.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 48 grenades.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 56 grenades.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 64 grenades.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 72 grenades.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 80 grenades.
Weapon Utility0 of 2550 certs (0% unlocked)
Magazine Size 0 of 300 certs (0% unlocked)Increases the amount of ammunition in the weapon's magazine.
Magazine Size 1

Cost: 100 Certification Points
Adds 1 grenade to the default magazine size.
Magazine Size 2

Cost: 200 Certification Points
Adds 2 grenades to the default magazine size.
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
PRIMARY WEAPON: S12 Renegade941 of 4691 certs (53% unlocked)
The S12 Renegade is an effective shotgun that is lethal to soft targets at close range. All factions can use this weapon.
Weapon Ammo941 of 2441 certs (80% unlocked)
Maximum Ammo Capacity 941 of 2441 certs (80% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 6 rounds.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 12 rounds.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 18 rounds.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 24 rounds.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 30 rounds.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 36 rounds.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 42 rounds.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 48 rounds.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 54 rounds.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 60 rounds.
Weapon Utility0 of 2250 certs (0% unlocked)
Reload Speed 0 of 2250 certs (0% unlocked)Reduces the time it takes to reload the weapon.
Reload Speed 1

Cost: 150 Certification Points
Decreases the time taken to reload weapon by 0.1 seconds.
Reload Speed 2

Cost: 200 Certification Points
Decreases the time taken to reload weapon by 0.2 seconds.
Reload Speed 3

Cost: 400 Certification Points
Decreases the time taken to reload weapon by 0.3 seconds.
Reload Speed 4

Cost: 500 Certification Points
Decreases the time taken to reload weapon by 0.4 seconds.
Reload Speed 5

Cost: 1000 Certification Points
Decreases the time taken to reload weapon by 0.5 seconds.
M4-F Pillager2441 of 2441 certs (100% unlocked)
The Pillager lays down a field of flames which ignite infantry caught within. TR use only.
Weapon Ammo2441 of 2441 certs (100% unlocked)
Maximum Ammo Capacity 2441 of 2441 certs (100% unlocked)Increases the maximum ammo capacity of the weapon.
Ammo Capacity 1

Cost: 1 Certification Points
Increases the maximum ammo capacity of the weapon by 30.
Ammo Capacity 2

Cost: 10 Certification Points
Increases the maximum ammo capacity of the weapon by 60.
Ammo Capacity 3

Cost: 30 Certification Points
Increases the maximum ammo capacity of the weapon by 90.
Ammo Capacity 4

Cost: 50 Certification Points
Increases the maximum ammo capacity of the weapon by 120.
Ammo Capacity 5

Cost: 100 Certification Points
Increases the maximum ammo capacity of the weapon by 150.
Ammo Capacity 6

Cost: 150 Certification Points
Increases the maximum ammo capacity of the weapon by 180.
Ammo Capacity 7

Cost: 200 Certification Points
Increases the maximum ammo capacity of the weapon by 210.
Ammo Capacity 8

Cost: 400 Certification Points
Increases the maximum ammo capacity of the weapon by 240.
Ammo Capacity 9

Cost: 500 Certification Points
Increases the maximum ammo capacity of the weapon by 270.
Ammo Capacity 10

Cost: 1000 Certification Points
Increases the maximum ammo capacity of the weapon by 300.

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